Posts Tagged ‘motion’

iMoo, your virtual canned mooing cow

Moms and dads will probably remember the little can that you would flip upside down and back to hear it moo. This app simply brings back the deal, with a choice of different ‘moos’ and even the option to record your own.

Simple enough for any kid to play with it and have some fun. Worth the price? Why not?

iMoo, by Panda Club Productions. ¢99

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Lifeboat Luke comes to the AppStore (+ promocodes!)

So here’s LifeBoat Luke’s iPhone app version! The great series of 52 5-minute cartoon episodes that are now being transformed into apps, with episode 1, ‘Rubberduckadoo’ already out and more to come.

You can choose to simply watch the episode or play a search and find game looking for objects within the movie. For the ones who didn’t know Lifeboat Luke (we didn’t!), it is a beautiful designed cartoon, with cute characters and great animation exploring the world of the seas (see video bellow). Certainly worth having on your kid’s repertoire!

LifeBoat Luke Spotisode 1: Rubberduckadoo, by Straandlooper Animation. $ 1.99
But wait! We’ve got promocodes! First 5 commenters will get the codes. Hurry up!

From LifeBoat Luke’s iPhone app press release:

iPhone ‘first’ for Lifeboat Luke.

Straandlooper Animation, the Northern Ireland based production company, announced what it believes to be a first today, the rollout of their exciting 52 part animated kids TV series Lifeboat Luke, as interactive games called ‘Spotisodes’. Available for the iPhone and iPod Touch they will be released every Friday throughout the year on the iTunes App Store.

Friday 1st January 2010 sees the release of Spotisode 1 ‘Rubberduckadoo’.
The new games give players the opportunity to watch episodes of Lifeboat Luke interactively, ‘spotting’ a number of set items that appear throughout the story. If they tap the screen to select each item and get them all right, they release a password which will unlock exclusive Lifeboat Luke colouring pages online at www.lifeboatluke.tv.

2010 is the centenary year of the Lifeboat in the real life town of Donaghadee on the County Down coast in Northern Ireland and since Lifeboat Luke is set in the mad, magical seaside town of Donaghadoo – marking the centenary of the real Lifeboat with the release of the weekly Spotisodes featuring its fictional counterpart seemed like perfect timing.

The games are designed to keep young minds busy and fingers nimble, the mobile format making them perfect for long journeys or keeping idle hands occupied during shopping trips.

The featured stories follow the search and rescue adventures of Lifeboat Luke and his crew and introduce young audiences to sea and water safety issues. Made in association with the Royal National Lifeboat Institution, the charity that saves lives at sea in the UK and the Republic of Ireland, a percentage of all profits go towards helping the volunteer crews of the RNLI.

More about Lifeboat Luke:
Lifeboat Luke is an animated series of 52×5 minute episodes. The search and rescue adventures for 4-7 year olds and their salty grandparents has now sold to over 25 broadcast territories around the world with other territories joining during 2010.

Other products released in 2009 included:

  • Shared reading book ‘Rubberduckadoo’
  • DVD – ‘Donaghadoodle 1’
  • iApp- ‘Keek on a Crab’ (available from iTunes.)

A new half-hour seasonal ‘special’ Snowdiddleyhohohelp! is in preparation for release Christmas 2010.
Further books and DVDs are also planned.

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Rejoinder: shake, tilt, strech!

Rejoinder iPhone app

Here is a more ‘physical’ iPhone app, where kids play around with the character by moving the iPhone around. The choice of animals is fun and really well-built. Good sound effects, illustration and programming. Although I get a little afraid my 3 yo will drop the iPhone at some point because of the physical moves he really seems to have fun with the app.

Rejoinder, from Digital Dandelion. 99¢.

Buy it now at the AppStore

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